Installing mods on a Project Zomboid server can bring a range of benefits to both server admins and players. Mods can enhance the gameplay experience by adding new content, features, and mechanics not available in the base game. It can include new items, weapons, vehicles, maps, and gameplay systems that add depth and variety to the game.
| Option | Description |
|---|---|
| How to Install Workshop Collections | Install mods through a workshop collection ID |
| How to Install Mods (Preset) | Install mods to the server using a client preset. |
| How to Manually Install Mods (Client) | Manually install mods to the client. |
| How to Manually Install Mods (Server) | Manually install mods to the server. |
| How to Fix the Mod Anti-Cheat Error |
For Mod Anti-Cheat errors like:ZNet: OnValidateAuthTicketResponse response=AuthTicketCanceled SteamID=ZNet: Auth failed response=AuthTicketCanceled state=3 SteamID=
|
Note: Adding mods can potentially corrupt existing save files. Check the mod description on Steam to verify save compatibility.
How to Install Mods on Project Zomboid (Preset)
1. Launch Project Zomboid.
2. Open the Workshop menu.
3. Choose Open Steam Overlay to Spiffo's Workshop.
4. Subscribe to the desired mods.
5. Return to the game and click Back.
6. Open the Host menu.
7. Press the Manage settings button.
8. Select Create New Settings.
9. Enter a name.
10. Click Next.
11. Go to the Steam Workshop tab.
12. Add the mods from step 4.
13. Press the Save button.
14. Go to the local directory listed on the Server Settings.
15. Open the <server name>.ini file with the same name from step 9.
16. On the Mods= line, copy the listed mods.
17. On the WorkshopItems= line, copy the listed IDs.
Note: Alternatively, visit the PZ ID Grabber here to copy the mod and workshop items from a workshop link.
18. Log in to the BisectHosting Starbase panel.
19. Stop the server.
20. Go to the Files tab.
21. Find the following directory: /home/container/.cache/server
22. Open the [Save/Config].ini file. The file is labeled depending on the Save/Config Name on the Startup tab.
23. Next to the Mods= line, paste the list from step 16.
24. Next to the WorkshopItems= line, paste the IDs from step 17.
25. Press the Save button.
26. Start the server.
How to Manually Install Mods on a Project Zomboid Client
1. From the Steam library, choose Project Zomboid.
2. Select Workshop.
3. Scroll down and choose the See all button.
4. Subscribe to the desired mods.
5. Launch Project Zomboid.
6. Select Mods.
7. Enable the desired mods. These can be changed per save file or added to an existing save file.
How to Manually Install Mods on a Project Zomboid Server
1. From the Steam library, choose Project Zomboid.
2. Select Workshop.
3. Scroll down and click the See all button.
4. After choosing a mod, take note of both its Workshop ID and Mod ID.
Note: Alternatively, visit the PZ ID Grabber here to copy the mod and workshop items from a workshop link.
5. Log in to the BisectHosting Starbase panel.
6. Stop the server.
7. Go to the Files tab.
8. Find the following directory: /home/container/.cache/server
9. Open the [Save/Config].ini file. The file is labeled depending on the Save/Config Name on the Startup tab.
10. Next to Mods=, input the Mod ID from step 4. Separate each Mod ID with a semicolon and backslash. e.g: \Mod1;\Mod2;\Mod3
11. Next to WorkshopItems=, input the Workshop ID from step 4. Separate each Workshop ID with a semicolon.
12. Press the Save button.
13. Start the server.
How to Fix the Mod Anti-Cheat Error on a Project Zomboid Server
1. Log in to the BisectHosting Starbase panel.
2. Stop the server.
3. Go to the Files tab.
4. Find the following directory: /home/container/.cache/server
5. Open the [Save/Config].ini file. The file is labeled depending on the Save/Config Name on the Startup tab.
6. On the AntiCheatProtectionType12= line, change the value to false.
7. Press the Save button.