DayZ's start is notoriously tricky, as players must acquire new items from scratch to build their load-outs. Optionally, server administrators can set a series of items as starting equipment, so every new character will spawn with the designated items in their inventory. In addition to setting starting items, administrators can also adjust the loot spawns for the server, this allows them to fine-tune the exact experience they want for their server by making specific loot more or less common.
1. Log in to the BisectHosting Starbase panel.
2. Stop the server.
3. Go to the Files tab.
4. Find the following directory: /home/container/mpmissions/dayzOffline.chernarusplus .
5. Open the init.c file.
6. Navigate to the SetRandomHealth line on Line 84.
7. Paste the following in a new line with the desired ItemID:player.GetInventory().CreateInInventory("ItemID");
Note: Ensure the lines stay before the closed curly bracket (
}). Item IDs can be found here.
8. To add multiple items, duplicate the line.
9. Press the Save button.