Project Zomboid servers can modify their player-versus-player (PvP) settings to allow players to freely toggle it on or off, or even start wars to claim and loot another player's safehouse. By using player wars, users can bypass existing safehouse looting rules, provided they reach a certain threshold during the war. This can allow players to raid bases in good locations, but it requires the consent of both factions involved.
| Guide |
|---|
| Server Panel |
| Admin Menu |
How to Change the PvP/War Settings on a Project Zomboid Server (Panel)
1. Log in to the BisectHosting Starbase panel.
2. Stop the server.
3. Go to the Files tab.
4. Find the following directory: /home/container/.cache/Server
5. Open [SaveName].ini for editing. The .ini file is labeled depending on the Save/Config Name in the Startup tab.
6. Adjust the desired PVP, War, or Safety settings. A list of available options is included below.
| Setting | Description |
|---|---|
PVP=[true/false] |
Sets whether players can hurt and kill other players. |
PVPLogToolChat=[true/false] |
PVP is logged to the admin chat. |
PVPLogToolFile=[true/false] |
PVP is logged to a file. |
SafetySystem=[true/false] |
Players can individually toggle PVP on or off. Requires PVP to be enabled. |
ShowSafety=[true/false] |
Display a skull icon over the head of players who have entered PVP mode. |
SafetyToggleTimer=[seconds] |
The time it takes for a player to enter and leave PVP mode. Min: 0 Max: 1000
|
SafetyCooldownTimer=[seconds] |
The delay before a player can enter or leave PVP mode again after recently doing so. Min: 0 Max: 1000
|
SafetyDisconnectDelay=[seconds] |
Sets the delay before PvP is toggled off when a player disconnects. |
War=[true/false] |
Sets whether wars are allowed on the server. Requires safehouses and factions to be enabled. |
WarStartDelay=[seconds] |
Time in seconds before the war starts. Min: 60 Max: 2147483647
|
WarDuration=[seconds] |
War duration in seconds. Min: 60 Max: 2147483647
|
WarSafehouseHitPoints=[value] |
Sets the safehouse hit points limit during wars. Min: 0 Max: 2147483647
|
7. Press Save.
8. Start the server.
How to Change the PvP/War Settings on a Project Zomboid Server (Admin Menu)
1. Join the server as an admin.
2. Click the Admin icon.
3. Select See Server Options.
4. Adjust the desired settings by clicking Change next to their listing. A list of available settings is included below.
| Setting | Description |
|---|---|
PVP [true/false] |
Sets whether players can hurt and kill other players. |
PVPLogToolChat [true/false] |
PVP is logged to the admin chat. |
PVPLogToolFile [true/false] |
PVP is logged to a file. |
SafetySystem [true/false] |
Players can individually toggle PVP on or off. Requires PVP to be enabled. |
ShowSafety [true/false] |
Display a skull icon over the head of players who have entered PVP mode. |
SafetyToggleTimer [seconds] |
The time it takes for a player to enter and leave PVP mode. Min: 0 Max: 1000
|
SafetyCooldownTimer [seconds] |
The delay before a player can enter or leave PVP mode again after recently doing so. Min: 0 Max: 1000
|
SafetyDisconnectDelay [seconds] |
Sets the delay before PvP is toggled off when a player disconnects. |
War [true/false] |
Sets whether wars are allowed on the server. Requires safehouses and factions to be enabled. |
WarStartDelay [seconds] |
Time in seconds before the war starts. Min: 60 Max: 2147483647
|
WarDuration [seconds] |
War duration in seconds. Min: 60 Max: 2147483647
|
WarSafehouseHitPoints [value] |
Sets the safehouse hit points limit during wars. Min: 0 Max: 2147483647
|
5. Press Apply Changes.