Pregenerating a Minecraft server creates and saves world chunks before players log in, which eliminates the heavy processor strain of generating new terrain on the fly during exploration. This proactive rendering vastly reduces server lag, tick drops, and rubber-banding, especially when multiple players are flying or riding through unexplored areas at high speeds. While pre-generation requires extra time upfront and significantly increases the server's storage footprint, it guarantees a much smoother, more stable gameplay experience for the community.
Requirement: Bukkit or Spigot/Paper is required. Learn how to here.
1. Download the Chunky mod here. Ensure the Minecraft version and platform match.
2. Log in to the BisectHosting Starbase panel.
3. Stop the server.
4. Go to the Files tab.
5. Open the plugins folder.
6. Upload the .jar file from step 1.
7. Start the server.
8. Go to the Console tab.
9. Enter the following commands in order.
| Step | Command | Description |
| 1 | chunky world <worldName> |
Sets the active world. |
| 2 | chunky center <x> <y> |
Sets the center position from x and y to start generating.
|
| 3 | chunky radius <#> |
Sets the desired number of blocks to generate. |
| 4 | chunky start |
Starts the pre-generation of the world. |
Note: Enter
chunky helpfor a full list of commands.
10. Wait from 2 to 72 hours for Chunky to finish generating the set radius.