The Build 42 update for Project Zomboid introduces a variety of new static spawn points into the game's sandbox mode. Server hosts can utilize these starting zones to let entire groups easily spawn together in expanded map areas like Echo Creek or Brandenburg. Because these specific towns bypass the usual occupational spawn system, characters will always arrive at the exact same coordinates.
1. Log in to the BisectHosting Starbase panel.
2. Stop the server.
3. Go to the Files tab.
4. Find the following directory: /home/container/.cache/Server
5. Open [SaveName]_spawnregions.lua.
6. Within the return brackets, paste the following in a new line:
{ name = "Brandenburg,KY", file = "media/maps/Brandenburg, KY/spawnpoints.lua" },
{ name = "Echo Creek,KY", file = "media/maps/Echo Creek, KY/spawnpoints.lua" },
{ name = "Ekron,KY", file = "media/maps/Ekron, KY/spawnpoints.lua" },
{ name = "Fallas Lake,KY", file = "media/maps/Fallas Lake, KY/spawnpoints.lua" },
{ name = "Irvington,KY", file = "media/maps/Irvington, KY/spawnpoints.lua" },
{ name = "March Ridge,KY", file = "media/maps/March Ridge, KY/spawnpoints.lua" },
{ name = "Valley Station,KY", file = "media/maps/Valley Station, KY/spawnpoints.lua" },Note: The lack of spacing in the spawn region names is intentional.
7. Press Save.
8. Start the server.