SCUM server admins can utilize various admin and console commands to help manage and moderate a server. When used in conjunction with the admin menu, moderators can utilize the many tools available to set up events, remove unruly players, and more. These tools can also be used to spawn items by their Item IDs, including vehicles and other objects in the game.
How to Use Admin Commands
1. Join the server as an admin.
2. Press T to open the chat.
3. Enter any of the commands below using the # prefix.
General Commands
| Command | Description |
|---|---|
# | Prints a list of all available commands in chat. |
#Announce <Message> | Sends an announcement message to all currently connected players. |
#ListItems <String> | Lists all assets with the specified string. If the string is not specified, lists all items. |
#ListSquadMembers <SquadID> <True/False> | Displays the list of all squad members. If True, will copy the result to the clipboard. |
#ListSquads | Displays a list of all squads on the server. |
#ListZombies | Displays a list of all spawnable puppets. |
#VisualizeBulletTrajectories <True/False> | Enables or disables bullet trajectory visualization (only displays for the command user). |
#visualizeplayeraiming <True/False> | Enables or disables player aim direction visualization. (Only displays for the command user). |
#ResetSquadInfo <SquadID> | Resets squad name and information. |
#ShowFlagInfo <True/False> | Shows the location and information of the flag on the map. |
#ShowFlagLocations <True/False> | Shows only the location of the flag on the map. |
Environmental Commands
| Command | Description |
|---|---|
#SetTime <0-24> | Sets time of day to the specified value. |
#SetWeather <0-1> | Sets weather to the specified value. (1 being a storm of max capacity and 0 being sunny and clear). |
#SetTimeSpeed <Value> | Sets the time of day speed to a specified value. |
Player Commands
| Command | Description |
|---|---|
#Location <Player> | Displays the player's current location. If Player is unspecified, shows the users location. |
#ListMutedPlayers | Displays a list of all currently muted players. |
#Ban <SteamID64> | Kicks the specified player from the game and prevents them from connecting to the server until unbanned. |
#Kick <Player> | Kicks the specified player from the game. |
#Mute <Player> | Prevents the specified player from sending chat messages to other players. |
#Unban <SteamID64> | Lifts the ban on the specified player so they can connect to the server again. |
#UnMute <Player> | Re-enables chat messaging for the specified player. |
#SetFacialHairLength <0-1> | Sets facial hair length to the specified value. |
#SetFamePoints <Value> <Player> | Sets fame points of the specified player to the specified value. |
#SetFamePointsToAll <Value> | Sets fame points of all online and offline players to the specified value. |
#SetFamePointsToAllOnline <Value> | Sets fame points of all players to the specified value. |
#SetGodMode <True/False> | Enables or disables god mode. (Be sure to have [godmode] listed after the SteamID in the AdminUsers.ini). |
#SetHairLength <0-1> | Sets hair length to the specified value. |
#Teleport <X> <Y> <Z> <Player> | Teleports the specified player to the specified location. If Player is unspecified, teleports the user. |
#TeleportTo <TargetPlayer> <Player> | Teleports the specified player to another player. If Player is unspecified, teleports the user. |
#TeleportToMe <Player> | Teleports the specified player to the user. |
#TeleportToVehicle <VehicleID> | Teleports the specified player to vehicle having the specified ID. If Player is unspecified, teleports the user. |
#ShowNameplates <True/False> | Allows admins to see names of other players when in player mode. |
#setfakename <name> | Sets a fake character name for the user's prisoner. |
#clearfakename | Clears a fake character name. |
Asset Commands
| Command | Description |
|---|---|
#ListSpawnedVehicles | Displays a list of all vehicles on the server and their locations. |
#DestroyAllVehicles <Please> | Destroys all vehicles. |
#DestroyVehicle <VehicleID> | Destroys vehicle having the specified ID. |
#SpawnAnimal <ID> <Count> | Spawns a specified amount of the given animal type. |
#SpawnItem <ID> <Count> | Spawns one or more items in front of invoking player. |
#SpawnRandomAnimal | Spawns a randomly chosen animal in front of invoking player. |
#SpawnRandomZombie | Spawns a randomly chosen puppet in front of invoking player. |
#SpawnVehicle <ID> | Spawns vehicle in front of invoking player. |
#SpawnZombie <ID> <Count> | Spawns a specified amount of the given zombie type. |
#spawnitem <Weapon Magazine ID> <Count> AmmoCount <Fill percentage> | Spawns one or more items in front of invoking player with the specified percentage of ammo within it. |
#ShowVehicleInfo <True/False> | Shows the location and information of vehicles on the map. |
#ShowVehicleLoactions <True/False> | Shows only the location of vehicles on the map. |
#RenameVehicle <ID Or Alias> <New Alias> | Rename a vehicle of a specified ID or Alias. |
#ListAnimals | Displays a list of all spawnable animals. |