SCP: Secret Laboratory servers have many config settings that can drastically change a server's environment. From configuring spawn protections to friendly fire, players can modify most aspects of rounds and how they will play out. Adjusting the server settings can allow for more intercom uses, different team sizes, and rebalanced SCP stats, ensuring that servers can have a high level of variety.
1. Log in to the BisectHosting Starbase panel.
2. Stop the server.
3. Go to the Config Files and choose Server Config.
4. Modify any desired settings.
Note: Friendly Fire and Spawn Protection settings are not included in the tables below.
5. Press the Save button.
6. Start the server.
Spawn Chances
| Config | Description | Default Values |
|---|---|---|
minimum_MTF_time_to_spawn |
The minimum time from the last wave for a new one to spawn. | 280 |
maximum_MTF_time_to_spawn |
The maximum time from the last wave for a new one to spawn. | 350 |
maximum_MTF_respawn_amount |
The amount of players who can respawn. | 15 |
maximum_CI_respawn_amount |
The amount of players who can respawn. | 15 |
priority_mtf_respawn |
Toggles MTF as the top respawn priority. | TRUE |
use_crypto_rng |
Enables better randomness for generation by using a cryptographic random number generator (RNG). Uses more CPU to generate numbers. | FALSE |
team_respawn_queue |
The pattern in which the classes spawn at round start. |
40143140314414041340(Designed for 20 players) |
server_forced_class |
Forced class on round start. |
-1 (random)
|
map_seed |
Force single map seed for all rounds. |
-1 (random)
|
Spawn Tickets
| Config | Description | Default Values |
|---|---|---|
respawn_tickets_mtf_initial_count |
The starting count for NTF Respawn Tickets. | 24 |
respawn_tickets_ci_initial_count |
The starting count for Chaos respawn Tickets. | 14 |
respawn_tickets_mtf_classd_cuffed_escape_count |
The amount of tickets MTF gets for letting a Disarmed Class D escape. | 1 |
respawn_tickets_mtf_scientist_escape_count |
The amount of tickets MTF gets for letting a Scientist Escape. | 1 |
respawn_tickets_mtf_scp_hurt_escape_count |
The amount of tickets MTF gets for damaging an SCP. | 1 |
respawn_tickets_ci_classd_escape_count |
The amount of tickets CI gets for letting a Class D Escape. | 1 |
respawn_tickets_ci_scientist_cuffed_escape_count |
The amount of tickets CI gets for letting a Disarmed Scientist escape. | 2 |
respawn_tickets_ci_scientist_died_count |
The amount of tickets CI gets for killing a Scientist. | 1 |
respawn_tickets_ci_scp_item_count |
The amount of tickets CI gets when a Class-D or Chaos uses an SCP item. | 2 |
respawn_tickets_mtf_scp_hurt_interval |
The percentage of health an SCP must lose to trigger the ‘scp_hurt’ tickets. | 25 |
Stamina
| Config | Description | Default Values |
|---|---|---|
stamina_balance_use |
The amount of stamina that is drained from running. | 0.05 |
stamina_balance_immunity |
The time (in seconds) that newly-spawned players can sprint without consuming stamina. | 3 |
stamina_balance_regen_cd |
The number of seconds before stamina regenerates when not sprinting. | 1 |
stamina_balance_regen_speed |
How fast the stamina regenerates multiplier. | 1 |
stamina_balance_walk_speed |
Multiplier for human walk speed. | 1.2 |
stamina_balance_sprint_speed |
Multiplier for human sprint speed. | 1.05 |
General
| Config | Description | Default Values |
|---|---|---|
afk_time |
Adjusted from Startup tab. | 90 |
constantly_check_afk |
Sets if the server checks for AFK players constantly. | False |
intercom_cooldown |
Intercom cooldown after use in seconds. | 120 |
intercom_max_speech_time |
Amount of time a player can use the intercom in seconds. | 20 |
auto_round_restart_time |
Length of time after the round has ended for the round to restart in seconds. | 10 |
friendly_fire |
Enable or disable friendly fire for humans. | false |
friendly_fire_multiplier |
Adjusts the general friendly fire multiplier. | 1 |
warhead_tminus_start_duration |
Countdown timer until the warhead detonates in seconds. (Minimum 70, maximum 120)
|
90 |
human_grenade_multiplier |
Grenade damage multiplier for humans. | 0.7 |
scp_grenade_multiplier |
Grenade damage multiplier for SCPs. | 1 |
lock_gates_on_countdown |
Forces the entrance gates to be open when the warhead is counting down. | true |
isolate_zones_on_countdown |
Locks all checkpoints when the warhead is counting down. | false |
open_doors_on_countdown |
Forces all normal doors and checkpoints to be open when the warhead is counting down. | true |
allow_playing_as_tutorial |
Allows players to play as the tutorial class. | true |
914_mode |
Sets how 914 operates on players. Options: DroppedAndPlayerTeleport, Inventory, DroppedAndInventory, Held, DroppedAndHeld, Dropped
|
DroppedAndPlayerTeleport |
keep_items_after_escaping |
Sets when a player escapes if the old items fall on the ground. | true |
096_destroy_locked_doors |
Sets if SCP 096 can destroy locked doors. | true |
no_holidays |
Disable the holidays and other generation events. | false |
allow_disarmed_interaction |
Allowed handcuffed player to interact with door or elevator. | false |
sinkhole_slow_amount |
Sets how much the sinkhole makes the player slower. | 30 |
sinkhole_spawn_chance |
The spawn chance to spawn a sinkhole. (0 to disable)
|
0 |
Disarmer
| Config | Description | Default Values |
|---|---|---|
mtf_can_cuff_researchers |
Allow MTF to disarm Scientists. | true |
ci_can_cuff_class_d |
Allow Chaos Insurgents to disarm Class-Ds. | true |
cuffed_escapee_change_team |
If a player escapes while disarmed, they will switch teams. |
default (true)
|
Pocket Dimension
| Config | Description | Default Values |
|---|---|---|
pd_exit_count |
Amount of exits in the pocket dimension. | 2 |
pd_random_exit_rids |
Rooms in which a player can appear once they escape. | Added Manually. |
pd_random_exit_rids_after_decontamination |
Rooms in which a player can appear once they escape after decontamination. | Added Manually. |
pd_refresh_exit |
Randomize exits in the pocket dimension once a player escapes. | false |
Grenade Chain
| Config | Description | Default Values |
|---|---|---|
grenade_chain_limit |
The maximum amount of grenades that a single grenade can activate. ( -1 = unlimited | 0 = no chain reaction)
|
10
|
grenade_chain_length_limit |
How many grenades can be chained in a row. ( -1 = unlimited | 0 = no chain reaction)
|
4 |
Security/Anti-cheat
| Config | Description | Accepted Values |
|---|---|---|
online_mode |
Enables connection to central servers. | true |
ip_banning |
Enables IP banning. | true |
enable_whitelist |
Allows only whitelisted users to join. | false |
forward_ports |
Enables automatic port forwarding. This setting cannot be changed. | true |
enable_query |
Enables automatic port forwarding. This setting cannot be changed. | false |
query_port_shift |
Determines shift between game port and query port. | 0 |
query_use_IPv6 |
Enables query over IPv6 protocol. | true |
administrator_query_password |
Sets administrator password for query protocol. | none |
ratelimit_kick |
Kicks user after exceeding command rate limits (otherwise, just disallows command execution). | true |
Broadcast
| Config | Description | Accepted Values |
|---|---|---|
broadcast_kicks |
Enable broadcasts for player kicks. | false |
broadcast_kick_text |
Text that is displayed when a player gets kicked. | %nick% has been kicked from this server. |
broadcast_kick_duration |
Broadcast message duration in seconds. | 5 |
broadcast_bans |
Enable broadcasts for player bans. | true |
broadcast_ban_text |
Text that is displayed when a player gets banned. | %nick% has been banned from this server. |
broadcast_ban_duration |
Broadcast message duration in seconds. | 5 |