ASKA is a Viking-themed survival and colony-building game where players establish and manage a thriving village. A key element of gameplay is the villager perk system. Each villager possesses five permanent perks, a combination of positive and negative attributes that influence their effectiveness at various tasks. By understanding a villager's known perks, players can assign roles that capitalize on their strengths and mitigate their weaknesses, optimizing the overall efficiency of the colony.
| Perk | Description |
|---|---|
| Athlete | Provides increased stamina but increases thirst. |
| Battle Scarred Veteran | Increases overall health due to hardened resilience from past conflicts. |
| Bear Power | Increases strength, but also increases food consumption. |
| Blossom Tender | Significantly boosts crop yields and flower production during spring. |
| Chill Sensitive | Reduces performance in cold environments. |
| Cold Resistance | Increases endurance to cold temperatures. |
| Craftsman | Increases efficiency in crafting tools, weapons, and other workshop items. |
| Daylight Devotion | *Note: This appears to be a lore description, not a perk description. It does not describe a game mechanic.* |
| Feeble Logger | Reduces effectiveness in woodcutting. |
| Forager's Instinct | Increases the amount of resources gathered. |
| Green Thumb | Increases crop yields and reduces plant growth time. |
| Hydration Expert | Reduces daily water consumption. |
| Iron Lungs | Increases stamina, but requires more frequent rest. |
| Iron Stomach | Reduces negative mood effects from extreme hunger. |
| Lumberjack's Strength | Provides exceptional speed and efficiency when felling trees. |
| Mighty Vigor | Provides exceptional stamina and strength for extended periods during demanding tasks. |
| Monk Body | Reduces food consumption, but also reduces maximum health. |
| Night Shadow | Increases mood when active at night, but decreases mood when active during the day. |
| Nocturnal Resilience | Increases endurance to cold temperatures during the night. |
| Rain Dancer | Provides a mood and productivity boost during rainy weather. |
| Resilient Surge | Grants a burst of stamina when health is critically low. |
| Retired Bowman | Provides proficiency in archery but reduces stamina recovery rate. |
| Rocker | Improves stone gathering efficiency but increases food consumption. |
| Shrimpy Woodsman | Improves in wood cutting but increases food consumption. |
| Snow Strider | Improves movement efficiency in snowy weather. |
| Soggy Discomfort | Reduces productivity and happiness in rainy weather. |
| Springtime Vitality | Provides increased energy and enthusiasm during spring. |
| Steadfast Resolve | Grants immunity to anxiety debuffs. |
| Stone Clumsy | Reduces effectiveness in stone gathering. |
| Stonebreaker | Ensures a steady supply of stone resources. |
| Stormforged | Grants a temporary boost to physical abilities and morale during thunderstorms. |
| Stormrider Unease | Reduces productivity during heavy rain. |
| Stout Constitution | Reduces the likelihood of contracting illnesses like "Cold," "Sore Throat," "Intoxication," and "Food Poisoning." |
| Summer Angler | Significantly increases fishing yield during summer. |
| Sunrise Vigilant | Significantly increases fishing yield during summer. |
| Thirsty Giant | Increases maximum health but also increases thirst. |
| Tireless Vitality | Increases recovery speed from fatigue and injuries. |
| Wildling | Enhances hunting skills, but increases food consumption. |
| Wind Rider | Increases endurance to strong winds, particularly beneficial for travel. |
| Winter Huntsman | Increases hunting efficiency during winter. |
| Winter Resilience | Increases endurance to cold temperatures. |