Editing Auction House settings on a Vintage Story server allows for the precise calibration of a multiplayer economy by managing delivery costs and trader sales cuts to prevent currency devaluation. Adjusting listing durations ensures the marketplace remains active and prevents the accumulation of outdated entries in a shared world. These modifications are ultimately necessary to align the trade difficulty with the server's intended survival pace and logistical challenges.
Note: The auction house settings are only configured from the console. However, enabling or disabling the auction house can still be found in the config.
How to Edit the Auction House Settings on a Vintage Story Server (Console)
1. Log in to the BisectHosting Starbase panel.
2. Go to the Console tab.
3. Run the desired command.
| Command | Description |
worldconfig auctionHouse <true|false> |
Enables or disables the Auction House. |
worldconfigcreate float auctionHouseDeliveryPriceMul <0-10> |
The delivery cost multiplier of purchased items. Default: 1
|
worldconfigcreate int auctionHouseDurationWeeksMul <multiplier> |
The weekly duration multiplier of the posted auction before expiring. The base cost of listing remains the same. The multiplier cannot have a decimal. Default: 1
|
worldconfigcreate float auctionHouseSalesCutRate <0-1> |
The trader's cut for any sold item, represented as a percentage in-game. Default: 0.1 (10%)
|
4. Stop the server. The server must be reset to apply the changes.
5. Start the server.
How to Disable the Auction House on a Vintage Story Server (New World)
1. Log in to the BisectHosting Starbase panel.
2. Stop the server.
3. Select the Config Files tab and choose Server Config.
4. Under "WorldConfiguration", edit the auctionHouse value to false.
5. Next to "SaveFileLocation":, enter a new .vcdbs name.
6. Press the Save button.