Loading a custom game on a s&box server dictates the specific game package and ruleset players will experience. These projects replace generic sandbox mechanics with structured gamemodes, unique user interfaces, and custom networked logic. Connected clients receive all necessary code changes and hotload the project assets without requiring manual downloads.
Note: Refer to the official documentation here on creating a custom project.
1. Create a project.
2. Navigate to the project folder.
3. Confirm the .sbproj file is present inside the project folder.
4. Right-click the project folder, hover Send to, and choose Compressed (zipped) folder.
5. Minimize the file to use later in the tutorial.
6. Log in to the BisectHosting Starbase panel.
7. Stop the server.
8. Go to the Files tab.
9. Upload the .zip file from step 5.
10. Right-click the .zip file and hit Unarchive.
11. Go to the Startup tab.
12. In the Load Game field, enter the .sbproj file path: /home/container/<Project Folder>/<Project Name>.sbproj
13. In the Load Map table, clear the field or set a map depending on the custom game.
14. Start the server.