HumanitZ includes RCON-specific commands that help moderators manage a server. By using these commands, server managers can kick or ban players, set the current season or weather, manage server uptime, or help stuck players. With commands such as teleport, players can be moved to their nearest spawn point, helping realign new players when they first start. RCON commands are separate from in-game admin commands and require panel access or a remote client.
Note: RCON commands are separate from admin commands. Follow our guide here for a list of in-game admin commands.
1. Log in to the BisectHosting Starbase panel.
2. Stop the server.
3. Go to the Startup tab.
4. From the Enable RCON dropdown, choose Enabled.
5. Start the server.
6. Go to the Console tab.
7. Enter any RCON command into the chat box.
| Command | Description |
|---|---|
info |
Prints current world information. |
QuickRestart |
Restarts the server after one minute. |
Players |
Prints a list of currently connected players (name/SteamID).
|
fetchbanned |
Prints a list of currently banned players' SteamIDs. |
RestartNow |
Restarts the server immediately. |
CancelRestart |
Cancels a pending restart. |
admin [message] |
Sends a message in chat with the [Admin] tag.
|
kick [SteamID] |
Kicks the designated player from the server. |
ban [SteamID] |
Removes the target player and adds their SteamID to the banlist. |
unban [SteamID] |
Removes a player's SteamID from the banlist. |
teleport [SteamID] |
Teleports the target player to the nearest spawn location. |
unstuck [SteamID] |
Unstucks the target player. |
restart [minutes] |
Restarts the server after X minutes.
|
shutdown |
Shuts the server down immediately. |
season [name] |
Sets the current season. |
weather [name] |
Sets the current weather. |
fetchcardata [SteamID] |
Retrieves data for a player's car; useful for finding the index for repositioning. |
modcarpos [SteamID] [INDEX] [X|Y|Z] |
Sets a car's position using the SteamID and the index obtained from car data. |
modsave_pos [SteamID] [X|Y|Z] |
Edits the player's save file to update their current position coordinates. |
fetchplayerdata [SteamID] |
Retrieves player vitals, stats (Ping, Level, Clan), inventory, and current position.
|
spawnitem [SteamID] [ItemID] [Count] |
Spawns a specific item directly in front of the player. |
spawnbackpack [SteamID] [BackpackID] |
Spawns a backpack in front of the player. |
spawncar [SteamID] [CarID] |
Spawns a vehicle in front of the player. |
spawnai [SteamID] [AIType] [Count] [Distance] |
Spawns AI entities near the player at a specified distance. |
eventzombie [SteamID] [power] |
Triggers a zombie event targeting all players; power scales quantity and types. |
eventbandit [SteamID] [power] |
Triggers a bandit event targeting all players. |
addtoclan [SteamID] [ClanName] |
Force-adds a player to a specific clan. |
kickfromclan [SteamID] |
Removes a player from their current clan. |
settime [time] |
Sets the in-game time (e.g., 2300 for 11 PM).
|
setdayspassed [days] |
Sets the number of days passed, which scales the difficulty of the zombie event. |
resetspawners true |
Resets all world spawners to their initial starting state. |
overridezeekmulti [multiplier] |
Adjusts the global multiplier for zombie spawns. |
overrideanimalmulti [multiplier] |
Adjusts the global multiplier for animal spawns. |
overridebanditmulti [multiplier] |
Adjusts the global multiplier for bandit spawns. |
overridezeekrespawntime [minutes] |
Sets the cooldown time for zombie respawns, in minutes. |
overrideanimalrespawntime [minutes] |
Sets the cooldown time for animal respawns in minutes. |
overridebanditrespawntime [minutes] |
Sets the cooldown time for bandit respawns in minutes. |
suspendspawners [true/false] |
true despawns all AI and pauses spawning; false resumes normal operation.
|
clearinfection [SteamID] |
Removes the infection status from a specific player. |
setinfectionamount [SteamID] [amount] |
Sets a player's infection level (0–100); at 100, the player dies.
|
fullhealth [SteamID] |
Heals a player to 100% and clears all negative status effects. |
setquestreadytocomplete [SteamID] [questID] |
Marks a quest as ready for turn-in at the relevant NPC for rewards. |
setquestcomplete [SteamID] [questID] |
Completes a quest immediately without rewards or NPC interaction. |
forceresetquest [SteamID] [questID] |
Resets a quest entirely, allowing the player to accept it again. |
incrementachievement [SteamID] [ID] [Amount] |
Increases the progress of a specific achievement by a set amount. |
overridexpmulti [multiplier] |
Adjusts the global experience point (XP) multiplier. |
readallbooks [SteamID] |
Unlocks all crafting and building blueprints instantly. |
forgetallbooks [SteamID] |
Relocks all blueprints, reversing the effects of readallbooks. |
unlocktrees [SteamID] |
Unlocks access to all skill trees (points must still be spent). |
givexp [SteamID] [amount] |
Grants a specific amount of XP to a player. |
tptoplayer [Target] [Player] |
Teleports the target player to another player's location. |
sendadminmsgto [SteamID] [message] |
Sends a private administrative message to a specific player. |
fixcar [SteamID] |
Teleports an owner's car to them if it is stuck under the map or in the air. |
How to Connect with a Remote RCON Client
1. Log in to the BisectHosting Starbase panel.
2. Stop the server.
3. Go to the Startup tab.
4. Take note of or change the current RCON Password. If left blank, this will be randomly generated.
5. Start the server.
6. Go to the Network tab
7. Copy the Third Address listed, this will be the server's [IP]:[Port+2].
8. Open mcrcon or another remote RCON tool.
9. Paste the Server IP from step 7 when prompted for the host. Exclude the port at the end.
10. Enter the RCON Server Port.
11. Paste the server's RCON Password from step 4.