Enabling AntiFlood Kick on an Arma 3 server prevents players from overwhelming the server's network capacity by rapidly sending excessive chat messages or commands. This protection helps maintain server stability and performance, ensuring that legitimate players don't experience lag or connection drops due to one user's malicious or accidental activity. By automatically disconnecting offenders, it serves as an essential automated moderation tool that keeps the communication environment clear and functional.
1. Log in to the BisectHosting Starbase panel.
2. Stop the server.
3. Select the Config Files tab and choose Server Config.
4. Navigate to the class AntiFlood line. If it does not yet exist, paste the following in a new line at the bottom of the file:
class AntiFlood
{
cycleTime = 0.5;
cycleLimit = 400;
cycleHardLimit = 4000;
enableKick = 0;
};| Command | Description |
cycleTime |
Amount of seconds to be set as a "cycle". |
cycleLimit |
The limit of messages per cycle. |
cycleHardLimit |
The hard limit of messages per cycle. |
enableKick |
Kicks the player once 4 out of the last 8 cycles hit the limit, or the hard limit has been reached. |
5. Next to enableKick=, change the value to 1.
6. Press the Save button.