Counter Strike 2 servers can change their map with the 'changelevel' or 'nextlevel' commands, and this is recommended when first starting a server, as it can reapply some gamemode settings that are lost on server startup. In addition to these commands, a map cycle can be set up to switch maps at the end of each match automatically. This map cycle is hand-picked and changes in order through each map. This ensures servers have a diverse selection and makes the process for server admins easier.
Note: The map cycle will play after the starting map finishes its match.
1. Log in to the BisectHosting Starbase panel.
2. Stop the server.
3. Go to the Files tab.
4. Find the following directory: /home/container/game/csgo
5. Click Create and choose Create File.
6. Input the desired Map Codes to be cycled through on separate lines.
| Map Codes | |
de_inferno |
de_inferno_vanity |
de_mirage |
de_mirage_vanity |
de_dust2 |
de_dust2_vanity |
de_nuke |
de_nuke_vanity |
de_anubis |
de_anubis_vanity |
de_overpass |
de_overpass_vanity |
de_ancient |
de_ancient_vanity |
cs_italy |
cs_italy_vanity |
cs_office |
cs_office_vanity |
de_inferno |
de_inferno_vanity |
7. Choose the Create File button.
8. Set mapcycle.txt as the file name.
9. Start the server. After the current match ends, the server will start the map cycle.