Running crossplay on a 7 Days to Die server allows players on different platforms (PC, Xbox, PlayStation) to play together, fostering a more inclusive and active community. It expands the player base, making finding people to play with easier and enriching the multiplayer experience. Crossplay also means friends using different systems can team up and survive the zombie apocalypse together, regardless of their preferred gaming device.
Requirement: The game settings in this tutorial must be followed. Console clients cannot join the server with incompatible game settings.
Note: Console clients cannot join servers with mods.
1. Log in to the BisectHosting Starbase panel.
2. Stop the server.
3. Go to the Startup tab.
4. On the Max Players field, input 8.
5. Go to the Config Files tab and choose Server Config.
6. Next to the following property names, input the values as shown:
| Property Name | Value |
| ServerAllowCrossplay | true |
| EACEnabled | true |
| IgnoreEOSSanctions | false |
7. Under Game Rules, adjust the following settings as shown. Multiple Game Rules must be adjusted to the required values bellow to allow console players to join.
Note: Value ranges below will be marked with '
>=' for 'Greater than or equal to', or '<=' for 'Less than or equal to'.
| Property Name | Value Restrictions |
| BloodMoonEnemyCount |
Min: 4Max: 64
|
| BlockDamagePlayer |
Min: 25Max: 300
|
| AirDropFrequency |
>= 24
|
| DayNightLength |
>= 10
|
| BlockDamageAI |
>= 25
|
| BlockDamageAIBM |
>= 25
|
| LootAbundance |
<= 200
|
| LootRespawnDays |
>= 5
|
8. Ensure that the Map Size is not greater than 8192. 8192 is the maximum for consoles.
9. Press the Save button.