Insurgency: Sandstorm has many scenarios for players to engage with for every map. The different scenarios will drastically change how the game is played by altering objectives or changing which parts of the map are played. Maps can also be changed directly through RCON commands or from server admins, so maps can be changed dynamically and on the fly. Each map has unique advantages for certain weapons, making it beneficial to build load-outs for the varying terrain offered in each scenario.
1. Log in to the BisectHosting Starbase panel.
2. Stop the server.
3. Go to the Startup tab.
4. Input the desired Scenario Name and Default Map according to the table below.
5. Start the server.
| Map | Scenario | Game Type |
|---|---|---|
| Crossing (Canyon) | Scenario_Crossing_Checkpoint_Insurgents |
Checkpoint Insurgents |
Scenario_Crossing_Checkpoint_Security |
Checkpoint Security | |
Scenario_Crossing_Domination |
Domination | |
Scenario_Crossing_Firefight_West |
Firefight West | |
Scenario_Crossing_Frontline |
Frontline | |
Scenario_Crossing_Push_Insurgents |
Push Insurgents | |
Scenario_Crossing_Push_Security |
Push Security | |
Scenario_Crossing_Skirmish |
Skirmish | |
Scenario_Crossing_Team_Deathmatch |
Team Deathmatch | |
| Farmhouse | Scenario_Farmhouse_Checkpoint_Insurgents |
Checkpoint Insurgents |
Scenario_Farmhouse_Checkpoint_Security |
Checkpoint Security | |
Scenario_Farmhouse_Domination |
Domination | |
Scenario_Farmhouse_Firefight_East |
Firefight East | |
Scenario_Farmhouse_Firefight_West |
Firefight West | |
Scenario_Farmhouse_Frontline |
Frontline | |
Scenario_Farmhouse_Push_Insurgents |
Push Insurgents | |
Scenario_Farmhouse_Push_Security |
Push Security | |
Scenario_Farmhouse_Skirmish |
Skirmish | |
Scenario_Farmhouse_Team_Deathmatch |
Team Deathmatch | |
| Hideout (Town) | Scenario_Hideout_Checkpoint_Insurgents |
Checkpoint Insurgents |
Scenario_Hideout_Checkpoint_Security |
Checkpoint Security | |
Scenario_Hideout_Domination |
Domination | |
Scenario_Hideout_Firefight_East |
Firefight East | |
Scenario_Hideout_Firefight_West |
Firefight West | |
Scenario_Hideout_Frontline |
Frontline | |
Scenario_Hideout_Push_Insurgents |
Push Insurgents | |
Scenario_Hideout_Push_Security |
Push Security | |
Scenario_Hideout_Skirmish |
Skirmish | |
Scenario_Hideout_Team_Deathmatch |
Deathmatch | |
| Hillside (Sinjar) | Scenario_Hillside_Checkpoint_Insurgents |
Checkpoint Insurgents |
Scenario_Hillside_Checkpoint_Security |
Checkpoint Security | |
Scenario_Hillside_Domination |
Domination | |
Scenario_Hillside_Firefight_West |
Firefight West | |
Scenario_Hillside_Firefight_East |
Firefight East | |
Scenario_Hillside_Frontline |
Frontline | |
Scenario_Hillside_Push_Insurgents |
Push Insurgents | |
Scenario_Hillside_Push_Security |
Push Security (INS2014 layout) | |
Scenario_Hillside_Skirmish |
Skirmish | |
Scenario_Hillside_Team_Deathmatch |
Team Deathmatch | |
| Ministry | Scenario_Ministry_Checkpoint_Insurgents |
Checkpoint Insurgents |
Scenario_Ministry_Checkpoint_Security |
Checkpoint Security | |
Scenario_Ministry_Domination |
Domination | |
Scenario_Ministry_Firefight_A |
Firefight | |
Scenario_Ministry_Skirmish |
Skirmish | |
Scenario_Ministry_Team_Deathmatch |
Team Deathmatch | |
| Outskirts (Compound) | Scenario_Outskirts_Checkpoint_Insurgents |
Checkpoint Insurgents |
Scenario_Outskirts_Checkpoint_Security |
Checkpoint Security | |
Scenario_Outskirts_Firefight_East |
Firefight East | |
Scenario_Outskirts_Firefight_West |
Firefight West | |
Scenario_Outskirts_Frontline |
Frontline | |
Scenario_Outskirts_Push_Insurgents |
Push Insurgents | |
Scenario_Outskirts_Push_Security |
Push Security | |
Scenario_Outskirts_Skirmish |
Skirmish | |
Scenario_Outskirts_Team_Deathmatch |
Team Deathmatch | |
| Precinct | Scenario_Precinct_Checkpoint_Insurgents |
Checkpoint Insurgents |
Scenario_Precinct_Checkpoint_Security |
Checkpoint Security | |
Scenario_Precinct_Firefight_East |
Firefight East | |
Scenario_Precinct_Firefight_West |
Firefight West | |
Scenario_Precinct_Frontline |
Frontline | |
Scenario_Precinct_Push_Insurgents |
Push Insurgents | |
Scenario_Precinct_Push_Security |
Push Security | |
Scenario_Precinct_Skirmish |
Skirmish | |
Scenario_Precinct_Team_Deathmatch |
Deathmatch | |
| Refinery (Oilfield) | Scenario_Refinery_Checkpoint_Insurgents |
Checkpoint Insurgents |
Scenario_Refinery_Checkpoint_Security |
Checkpoint Security | |
Scenario_Refinery_Firefight_West |
Firefight West | |
Scenario_Refinery_Frontline |
Frontline | |
Scenario_Refinery_Push_Insurgents |
Push Insurgents | |
Scenario_Refinery_Push_Security |
Push Security | |
Scenario_Refinery_Skirmish |
Skirmish | |
Scenario_Refinery_Team_Deathmatch |
Deathmatch | |
| Summit (Mountain) | Scenario_Summit_Checkpoint_Insurgents |
Checkpoint Insurgents |
Scenario_Summit_Checkpoint_Security |
Checkpoint Security | |
Scenario_Summit_Firefight_East |
Firefight East | |
Scenario_Summit_Firefight_West |
Firefight West | |
Scenario_Summit_Frontline |
Frontline | |
Scenario_Summit_Push_Insurgents |
Push Insurgents | |
Scenario_Summit_Push_Security |
Push Security | |
Scenario_Summit_Skirmish |
Skirmish | |
Scenario_Summit_Team_Deathmatch |
Deathmatch | |
| Power Plant (PowerPlant) | Scenario_PowerPlant_Checkpoint_Insurgents |
Checkpoint Insurgents |
Scenario_PowerPlant_Checkpoint_Security |
Checkpoint Security | |
Scenario_PowerPlant_Domination |
Domination | |
Scenario_PowerPlant_Firefight_East |
Firefight East | |
Scenario_PowerPlant_Firefight_West |
Firefight West | |
Scenario_Summit_Push_Insurgents |
Push Insurgents | |
Scenario_Summit_Push_Security |
Push Security | |
| Tideway (Buhriz) | Scenario_Tideway_Checkpoint_Insurgents |
Checkpoint Insurgents |
Scenario_Tideway_Checkpoint_Security |
Checkpoint Security | |
Scenario_Tideway_Domination |
Domination | |
Scenario_Tideway_Firefight_West |
Firefight West | |
Scenario_Tideway_Frontline |
Frontline | |
Scenario_Tideway_Push_Insurgents |
Push Insurgents | |
Scenario_Tideway_Push_Security |
Push Security |