Editing the server settings on a HumanitZ server opens up possibilities for improving overall gameplay, addressing specific issues, and customizing experiences. Changes in server configurations can lead to tailored content delivery and dynamic adaptation based on player feedback. Adjusting server settings is an essential tool for administrators seeking to deliver engaging, seamless, and secure gaming sessions that meet the ever-changing expectations of modern players.
1. Log in to the BisectHosting Starbase panel.
2. Stop the server.
3. Go to the Startup tab.
4. Modify the desired options.
Note: Startup settings will always override the HumanitZ Server Config.
5. Select the Config Files tab and choose HumanitZ Server Config.
6. Edit the desired settings.
7. Start the server.
HumanitZ Server Settings
| Setting | Description |
| Auto Update | Enable automatic updates on server boot. |
| Server Name | Name of the server. |
| Server Password | Input a password before joining the server. |
| Save Name | Save file name for the server. |
| Admin Password | Password to enable admin access. |
| Max Players | Maximum number of players allowed. |
| Only Allowed Players | Restrict server to allowed players only. |
| Disable Join Feedback | Displays join/leave notifications. |
| Limited Spawns | Limits the spawns and disables multiple spawn points. |
| Display Death Feedback | If enabled, only admins can see death notifications. |
| Max Owned Cars |
How many cars players can own. 0 to disable.
|
| On Death Modifier | Items that drop on death. |
| Drink Rarity | Sets the rarity for drink spawns. |
| Melee Rarity | Sets the rarity for melee weapon spawns. |
| Enable Voice Chat | Allows voice chat in-game. |
| AI Event Frequency | Sets the random zombie or bandit horde events. |
| Respawn Timer | Adds a respawn delay upon player death. |
| Enable Pause on Empty | Pauses the game when no player is connected. |
| Perma Death |
Sets the level of permanent death difficulty.Off is recommended for public servers.
|
| Ammo Rarity | Sets the rarity for ammo spawns. |
| Dog Companion Health Amount |
Dog companion health.0 = Low1 = Default2 = High
|
| Dog Companion Damage Amount |
Dog companion damage.0 = Low1 = Default2 = High
|
| Building Health Multiplier |
Health multiplier of player placed buildings. Set to 1 for default.
|
| Vital Drain |
Vital drain speed.0 = Slow1 = Normal2 = Fast
|
| Starting Season |
Sets the starting season.0 = Summer1 = Autumn2 = Winter3 = Spring
|
| Companion Dog Amount | Number of companion dogs that could spawn randomly. |
| Zombie Dog Multiplier | Sets the zombie dog spawn amount multiplier. |
| Hostile Human Multiplier | Multiplies the amount of bandits spawned. |
| Zombie Multiplier | Sets the zombie amount multiplier. |
| [Weather] Modifier |
Sets the frequency of the weather from 0 to 4. Weather types are subject to the current season.
|
| Food Rarity | Sets the rarity for food spawns on the map. |
| Animal Spawn Multiplier | Sets the multiplier for spawning animal. |
| Human Speed | Modifies the speed of bandits in-game. |
| Human Health | Modifies the health bandits have. |
| Human Damage | Modifies how much damage bandits deal. |
| Other Rarity | Sets the rarity for any items not included above. |
| Armor Rarity | Sets the rarity for armor spawns. |
| Resources Rarity | Sets the rarity for resource spawns. |
| Ranged Rarity | Sets the rarity for ranged weapon spawns. |
| Enable AirDrops |
Enable or disable air drop events.0 = Disable air drops1 = Enable air drops
|
| Enable Food Decay | Decays food based on the decay interval |
| Enable Territory Control | Sets whether territory control is active. |
| Allow House Prop Dismantle | Enables players to dismantle house props. |
| Allow Player Dismantle |
Enables players to dismantle their own buildings.0 = Disable dismantling1 = Enable dismantling
|
| Enable Dog Recruit | Allow players to recruit companion dogs. |
| Enable Dog Companions | Enable finding dog companions that can be recruited. |
| Enable Loot Respawn | Enable or disable loot respawning. |
| Enable Multiplayer Sleep |
Sets whether time passes when sleeping in multiplayer.1 = Time passes if everyone performs the sleep emote at the same time0 = Passing time is disabled
|
| Weapon Break |
Sets whether weapons break.1 = Weapons break when reaching 0% durability except crow bar0 = Only improvised break at 0% durability
|
| Generator Fuel Consumption |
Slows down or speeds up fuel consumption from 0.01 to 4.0
|
| Clear Infection on Respawn | Sets whether infection is clears or stays on death. |
| Enable PvP | Enable or disable PvP. |
| Animal Respawn Timer | Time in minutes for animals to respawn. |
| Zombie Difficulty (Health) | Sets the zombie difficulty health. |
| Zombie Difficulty (Speed) | Sets the zombie difficulty speed. |
| Zombie Difficulty (Damage) | Sets the zombie difficulty damage. |
| Fake Building Destroy Interval | Decays a prefab when unfinished. |
| Dropped Pickup Destroy Interval | How many days dropped items will be destroyed from the server. |
| Decay Interval | Decays player-built structures when no spawn point is nearby. |
| Day Duration | Day duration in minutes. |
| Night Duration | Night duration in minutes. |
| Days Per Season | The number of days for each season. |
| Human Respawn Timer | Time in minutes for hostile humans to respawn. |
| Zombie Respawn Timer | Time in minutes for zombies to respawn. |
| Air Drop Interval |
Air drop every X day.
|
| Pickup on Respawn Timer | How long a player must wait before picking up loot on respawn. |
| Loot Respawn Interval | How long loot respawns in seconds when it is enabled. |
| Save Interval | How often the server will run an autosave. |
| Enable Death Feedback | If enabled, player deaths will display in chat. |
| Enable Sleep Mechanic | Enables player exhaustion for not sleeping. |