Local saves can be transferred to and from Hytale servers freely, allowing users to continue their progress made before purchasing a server. Uploading a save is a great way to include more players, or enjoy the benefits that come with a dedicated server, such as 24/7 uptime, easy-to-use server configuration, and responsive support. Uploading a save to a server transfers all player progression, buildings, and world settings, ensuring that no progress is lost. Additionally, mods installed on the world can be transferred through a seperate folder.
Note: The first section will replace the current save on the server. For steps on uploading a world without replacing the current save, click here.
How to Upload a Save to a Hytale Server
1. Launch Hytale.
2. Open the Worlds menu.
3. Right-click the desired world.
4. Press Open Folder.
5. Log in to the BisectHosting Starbase panel.
Note: The server must be started once to generate the required folders for uploading.
6. Stop the server.
7. Go to the Files tab.
8. Delete the universe folder by pressing Right-click > Delete.
9. Upload the local world's universe folder by dragging and dropping.
10. Start the server.
How to Upload a World to a Hytale Server
1. Launch Hytale.
2. Open the Worlds menu.
3. Right-click the desired world.
4. Press Open Folder.
5. Open the universe folder.
6. Open the worlds folder.
7. If the world is named default, it will need to be renamed by pressing Right-Click > Rename.
8. The new name must have no spaces.
9. Zip the file by pressing Right-click and choosing Compress to > ZIP File.
10. Log in to the BisectHosting Starbase panel.
Note: The server must be started once to generate the required folders for uploading.
11. Stop the server.
12. Go to the Files tab.
13. Find the following directory: /home/container/universe/worlds.
14. Upload the save file by dragging and dropping.
15. Right-click the .zip file and choose Unarchive.
16. Start the server.
17. Join the server.
18. Use the following command to teleport to the new world: /tp world <worldname>.
Note: Teleporting between worlds requires Operator access or a World Warp.