RuneScape: Dragonwilds allows players to become the ultimate spellcaster, unlocking various utility and offensive spells as they progress their skills. By utilizing spells, players can create portable storage, enchant their weapons, or assist with resource gathering. These spells can be further empowered by using a staff, increasing their rune power or damage, and allowing players to embrace a full caster playstyle.
How Do Spells Work?
Spells in RuneScape: Dragonwilds are primarily obtained through leveling the various skills in the game. At certain skill breakpoints, players will obtain spells and can assign them to the quick spellbook. Players can access the Spell Menu by pressing P. After assigning the spells, players can use the Quick-Spellbook by pressing Q for easy access.
Spell List
| Spell | Runes | Skill | Description |
|---|---|---|---|
x10 Astral x10 Law | 25 | Distract enemies by leaving behind an illusionary image for a short time when using the first Surge Charge. | |
x10 Air x5 Astral | 11 | Launches an Astral Axe forward, chopping down trees in its path. | |
x10 Earth x10 Nature | 11 | Use Alchemy to transmute a tree into a stack of bones. | |
x5 Earth x10 Nature | 28 | Transmute unwanted bones on the ground into fresh Peaches. | |
x15 Water x10 Astral | 50 | Conjure Water magic to create a rain cloud that travels forward, watering any Farming Plots. | |
| x25 Astral | 30 | Twist the minds of lesser enemies, making them attack anyone nearby, including their allies. | |
x15 Air x5 Astral | 30 | Increases the Attack Speed for the current Melee Weapon. | |
x15 Fire x5 Astral | 20 | Enchant the current Melee weapon to apply Burning when inflicting Critical Hits. | |
| x3 Astral | 11 | Changes the players perspective, allowing them to build structures more easily. | |
| x10 Fire | 20 | Conjures a fire spirit to light the players surroundings. | |
x10 Earth x10 Astral | 36 | Harvester expands the radius of the Uproot spell, allowing a wider range for harvests. | |
x15 Water x10 Astral | 28 | Conjure water magic to create a rain cloud that travels forward, watering any Farming Plots. | |
| x10 Nature | 20 | Refreshes any active Food and Drink buffs on the player. | |
x20 Earth x10 Nature | 27 | Repairs any dropped items in front of the player, adding half of the items durability. | |
x15 Astral x20 Law | 40 | Allows access to the Personal Storage chest from anywhere. | |
x15 Earth x5 Fire | 11 | Conjure a powerful blast to break apart stone boulders and ore. | |
x15 Astral x10 Nature | 12 | Creates a trap in front of the player, enemies caught inside become rooted in place. | |
x5 Air x15 Astral | 25 | Enchant the equipped bow with astral magic, causing arrows to penetrate multiple targets. | |
x10 Earth x5 Nature | 27 | Chops fallen trees in front of the player, turning them into wood logs. | |
x10 Earth x10 Astral | 20 | Construct a temporary Shelter through the power of Astral Magic. | |
x5 Earth x5 Astral | 24 | Summons Stone Spirits which will guide the player to the nearest mineable rock. | |
x5 Air x15 Fire | 20 | Cast on fire-based stations to empower them and boost their processing speed for a while. | |
x10 Astral x10 Law | 11 | Empowers the players dodges, allowing them to travel further and evade longer. | |
| x15 Air | 11 | Conjure a Shield of Air Magic that prevents all damage while blocking. Triggers a burst when the spell ends. Attack levels increase duration. | |
x10 Earth x10 Astral | 15 | Instantly harvests nearby fully grown crops and wild plants. | |
x15 Astral x10 Nature | 40 | The Snare trap now triggers a cloud of poison when activated, causing enemies to be poisoned over time. | |
| x5 Air | 8 | Summons the power of Air Magic to jump higher and descend slower. |