Unturned servers are a great way to create thriving communities for any player. Whether it's faction battles or simply playing with friends, servers are the best option for hosting a large group. Users who want to keep progress from local saves can also transfer their worlds onto a server, ensuring that progress is kept and allowing users to prepare servers for large multiplayer scenarios. While these saves will still need a Steam Account Token, they can be transferred anytime.
1. Right-click Unturned from the Steam Library and choose Manage > Browse local files.
2. Open the Worlds folder.
3. Open the desired world folder.
4. Minimize the folder to use later in the tutorial.
5. Log in to the BisectHosting Starbase panel.
6. Stop the server.
7. Go to the Files tab.
8. Find the following directory: /home/container/Servers/Default .
Note: If the Default folder is missing, Start and Stop the server to generate the files.
9. Delete the Level, Players, and Config.json files.
Note: Some saves may have additional folders; ensure that all matching folders or file names on the server are deleted before transferring.
10. Upload the local files from step 4.
11. Go to the Config Files tab and choose Commands.dat.
12. Enter the following with the mapname of the uploaded world: map mapname .
13. Press the Save button.
14. Start the server.
Note: All Unturned servers require a Steam Account Token before they can be joined.