Valheim world modifiers are a way to directly affect how the game is played on Valheim worlds, either in single-player or multiplayer on large servers. Many modifiers, such as custom Portal Settings, resource rate, and enemy difficulty, are available. While all of these settings can be tuned individually, selecting a preset will start the server from a baseline, and players who would like more customizations can toggle any individual settings to override the preset modifiers.
1. Log in to the BisectHosting Starbase panel.
2. Stop the server.
3. Go to the Startup tab.
4. Go to Config Files tab and choose Valheim Server Options.
5. From the Preset Modifier dropdown, select a preset or adjust the settings manually. Each setting is listed in the table below.
Note: Changing any settings manually will Overwrite the settings changed by the preset.
For example, if Preset is set to Easy, setting Portal Modifiers to Hard will leave them as Hard.
6. Start the server.
World Modifiers
| Setting | Description |
| Preset Modifier | Applies a setting preset. Helpful in changing multiple settings at once. |
| Raids Modifier |
Changes the frequency at which raids spawn. Values: none , muchless , less , more , much more
|
| Combat Modifier |
Modifies the difficulty of combat, adjusting the stats of enemies. Values: veryeasy , easy , hard , veryhard
|
| Death Penalty Modifier |
Sets what happens to player's stats/inventory when they die. Values: casual , veryeasy , easy , hard , hardcore
|
| Resources Modifier |
Sets the world modifier for resource gain. Values: muchless , less , more , muchmore , most
|
| Portals Modifier |
Sets whether specific resources can be transported through portals. Values: casual , hard , veryhard
|
| Enable Fire Hazard |
If Enabled, Fire Hazards can occur (Fire can spread from the Ashlands. Be Warned!) |
| Unlock All Building Pieces | If enabled, all building recipes will be unlocked on the server. |
| Unlock All Recipes | If enabled, all crafting recipes will be unlocked on the server. |
| Delete Items on Death | When enabled, all items dropped on death are deleted instead of dropped. |
| Delete Unequipped on Death | When enabled, all unequipped items are deleted on death. |
| Keep Equipped on Death | When enabled, equipped items will stay in the player's inventory through death. |
| Skill Reset on Death | If enabled, all skills will be reset to 0 on death. |
| Allow Building in Dungeons | If enabled, players can build structures inside of dungeons. |
| Enable No Build Cost | When enabled, structures can be placed without a resource cost. |
| Enable No Crafting Cost | When enabled, recipes at the crafting bench have no resource cost. |
| Enable NoBossPortals | If enabled, portals cannot be used near boss mobs. |
| Enable NoMap | If enabled, the in-game map cannot be used. |
| Disable all Portals | If enabled, no portals can be used. |
| Allow Crafting without Workbench | When enabled, all crafting can be done without a workbench. |
| Enable Passive Mobs | When enabled, enemies will not be aggressive towards the player. |
| Enable Player Events | When enabled, events are player-based instead of world-based. |
| Remove Item Restrictions | When enabled, all items can be transported through portals. |
| Incoming Damage Modifier | Modifies the percentage of incoming damage players take. |
| Damage Dealt by Enemies | Modifies the percentage of damage that enemies deal. |
| Enemy Level-up Rate | Sets the percentage rate at which enemies level up. |
| Enemy Speed and Size | Adjusts the percentage modifier for enemy speed and size. |
| Event Rate | Adjusts the percentage rate at which events occur. |
| Moving Stamina Consumption Rate | Adjusts the percentage rate at which stamina is consumed while moving. |
| Outgoing Damage Modifier | Modifies the percentage of players' outgoing damage. |
| Resource Gain Rate | Modifies the percentage rate at which resources are acquired. |
| Skill Experience Gain Rate | Sets the rate at which skills gain experience. |
| Skill Reduction Rate | Sets the rate at which skill reductions from inactivity occur. |
| Stamina Consumption Rate | Sets the rate at which stamina is consumed. |
| Stamina Regeneration Rate | Sets the rate at which stamina regenerates. |