Setting the default map on a Team Fortress 2 (TF2) server involves configuring the server's startup settings to load a specific map when players connect. Server administrators can choose a default map, where players begin when joining the server or when the previous map ends. The default map ensures a consistent gameplay experience and allows server operators to showcase specific maps or game modes to their community.
1. Log in to the BisectHosting Starbase panel .
2. Stop the server.
3. Go to the Startup tab.
4. Enter the desired map code.
Note: The full list of TF2 maps can be found in the following directory: /home/container/tf/maps .
5. Start the server.
List of Team Fortress 2 Maps Arena
Map Name
Map Code
Badlands
arena_badlands
Byre
arena_byre
Granary
arena_granary
Lumberyard
arena_lumberyard
Graveyard
arena_lumberyard_event
Nucleus
arena_nucleus
Offblast
arena_offblast_final
Ravine
arena_ravine
Sawmill
arena_sawmill
Watchtower
arena_watchtower
Well
arena_well
Payload
Map Name
Map Code
Badwater Basin
pl_badwater
Barnblitz
pl_barnblitz
Bloodwater
pl_bloodwater
Borneo
pl_borneo
Bread Space
pl_breadspace
Cactus Canyon
pl_cactuscanyon
Cashworks
pl_cashworks
Chilly
pl_chilly
Polar
pl_coal_event
Enclosure
pl_enclosure_final
Brimstone
pl_fifthcurve_event
Frontier
pl_frontier_final
Frostcliff
pl_frostcliff
Gold Rush
pl_goldrush
Hassle Castle
pl_hasslecastle
Hoodoo
pl_hoodoo_final
Hellstone
pl_millstone_event
Phoenix
pl_phoenix
Pier
pl_pier
Precipice
pl_precipice_event_final
Gravestone
pl_rumble_event
Rumford
pl_rumford_event
Ghoulpit
pl_sludgepit_event
Snowycoast
pl_snowycoast
Swiftwater
pl_swiftwater_final1
Terror
pl_terror_event
Thunder Mountain
pl_thundermountain
Upward
pl_upward
Venice
pl_venice
Wutville
pl_wutville_event
King of the Hill
Map Name
Map Code
Badlands
koth_badlands
Cauldron
koth_bagel_event
Brazil
koth_brazil
Cascade
koth_cascade
Harvest Event
koth_harvest_event
Harvest
koth_harvest_final
Highpass
koth_highpass
Kong King
koth_king
Ghost Fort
koth_lakeside_event
Lakeside
koth_lakeside_final
Lazarus
koth_lazarus
Los Muertos
koth_los_muertos
Maple Ridge Event
koth_maple_ridge_event
Megalo
koth_megalo
Moonshine Event
koth_moonshine_event
Nucleus
koth_nucleus
Probed
koth_probed
Rotunda
koth_rotunda
Sawmill
koth_sawmill
Soul-Mill
koth_sawmill_event
Sharkbay
koth_sharkbay
Slasher
koth_slasher
Laughter
koth_slaughter_event
Suijin
koth_suijin
Sinthetic
koth_synthetic_event
Moldergrove
koth_undergrove_event
Viaduct
koth_viaduct
Eyeaduct
koth_viaduct_event
Capture the Flag
Map Name
Map Code
2Fort
ctf_2fort
2Fort Invasion
ctf_2fort_invasion
Crasher
ctf_crasher
Double Cross
ctf_doublecross
Doublefrost
ctf_doublecross_snowy
Frosty
ctf_frosty
Helltrain
ctf_helltrain_event
Landfall
ctf_landfall
Pelican Peak
ctf_pelican_peak
Sawmill
ctf_sawmill
Snowfall
ctf_snowfall_final
Turbine
ctf_turbine
Well
ctf_well
Control Point
Map Name
Map Code
5Gorge
cp_5gorge
Badlands
cp_badlands
Cloak
cp_cloak
Coldfront
cp_coldfront
Fastlane
cp_fastlane
Foundry
cp_foundry
Freight
cp_freight_final1
Granary
cp_granary
Gullywash
cp_gullywash_final1
Metalworks
cp_metalworks
Powerhouse
cp_powerhouse
Process
cp_process_final
Snakewater
cp_snakewater_final1
Standin
cp_standin_final
Sunshine
cp_sunshine
Sinshine
cp_sunshine_event
Vanguard
cp_vanguard
Well
cp_well
Yukon
cp_yukon_final
Attack/Defend
Map Name
Map Code
Altitude
cp_altitude
Erebus
cp_ambush_event
DeGroot Keep
cp_degrootkeep
Dustbowl
cp_dustbowl
Egypt
cp_egypt_final
Frostwatch
cp_frostwatch
Gorge
cp_gorge
Gorge Event
cp_gorge_event
Gravel Pit
cp_gravelpit
Coal Pit
cp_gravelpit_snowy
Hardwood
cp_hardwood_final
Junction
cp_junction_final
Mann Manor
cp_manor_event
Mercenary Park
cp_mercenarypark
Mossrock
cp_mossrock
Mountain Lab
cp_mountainlab
Snowplow
cp_snowplow
Spookeyridge
cp_spookeyridge
Steel
cp_steel
Sulfur
cp_sulfur
Mannpower
Map Name
Map Code
Foundry
ctf_foundry
Gorge
ctf_gorge
Hellfire
ctf_hellfire
Thunder Mountain
ctf_thundermountain
Mann vs. Machine
Map Name
Map Code
Bigrock
mvm_bigrock
Coal Town
mvm_coaltown
Decoy
mvm_decoy
Example
mvm_example
Ghost Town
mvm_ghost_town
Mannhattan
mvm_mannhattan
Mannworks
mvm_mannworks
Rottenburg
mvm_rottenburg
PASS Time
Map Name
Map Code
Brickyard
pass_brickyard
District
pass_district
Timbertown
pass_timbertown
Player Destruction
Map Name
Map Code
Cursed Cove
pd_cursed_cove_event
Farmageddon
pd_farmageddon
Monster Bash
pd_monster_bash
Pit of Death
pd_pit_of_death_event
Selbyen
pd_selbyen
SnowVille
pd_snowville_event
Watergate
pd_watergate