Ticking entity issues on a Minecraft Forge server refer to problems arising from entities that require regular processing or "ticking" by the server. These issues often manifest as lag spikes, crashes, or degraded server performance due to excessive load from numerous ticking entities. Addressing ticking entity issues involves identifying and optimizing problematic entities, implementing performance-enhancing mods or plugins, and, when necessary, reducing the number of active entities in the game world to alleviate server strain.
Note: Make a backup of the server to save any necessary files. The method below may cause irreparable damage to the world save. For issues, please start a conversation with support here.
How to Fix the Ticking Entity Issues on a Minecraft Forge Server (1.17.1 or higher)
1. Download the Erroring Entity Remover Reforged mod here. It must match the Minecraft server version
2. Log in to the BisectHosting Starbase panel.
3. Stop the server.
4. Go to the Files tab.
5. Open the mods folder.
6. Upload the downloaded jar file from step 1.
7. Start the server.
How to Fix the Ticking Entity Issues on a Minecraft Forge Server (1.13.2 or higher)
1. Log in to the BisectHosting Starbase panel.
2. Stop the server.
3. Go to the Files tab.
4. Find the following directory: WorldName/serverconfig
5. Open the forge-server.toml file.
6. From the removeErroringEntities line, set the value to true.
7. On the removeErroringTileEntities line, edit the value to true.
8. Press the Save button.
9. Start the server.
Note: Revert the values from steps 6 and 7 to
falseonce the issue is fixed.
How to Fix the Ticking Entity Issues on a Minecraft Forge Server (1.12.2 or lower)
1. Log in to the BisectHosting Starbase panel.
2. Stop the server.
3. Go to the Files tab.
4. Open the config folder.
5. Click forge.cfg.
6. From the B:removeErroringEntities line, set the value to true.
7. On the B:removeErroringTileEntities line, edit the value to true.
8. Press the Save button.
9. Start the server.
Note: Revert the values from steps 6 and 7 to
falseonce the issue is fixed.