In Killing Floor 2, XP (experience points) are earned by killing enemies, completing objectives, and assisting teammates, which contribute to leveling up your selected class (perk). As you level up, you unlock new abilities and bonuses specific to your perk, making you more effective in combat. XP progression encourages players to specialize in particular roles, enhancing team strategy and gameplay.
| Table of Contents |
|---|
| ZED XP Rewards |
| Perk XP Rewards |
| XP to Next Level Requirement |
ZED XP Rewards
Base experience points gained from killing ZEDs based on the difficulty.
| ZED | Difficulty | ||||
|---|---|---|---|---|---|
| Type | Normal | Hard | Suicidal | Hell on Earth | Versus ZED |
| Clots | 8 |
11 |
11 |
11 |
32 |
| Bloat | 17 |
22 |
30 |
34 |
40 |
| Crawler | 8 |
10 |
10 |
10 |
32 |
| Gorefast | 11 |
14 |
14 |
14 |
44 |
| Stalker | 8 |
10 |
10 |
10 |
32 |
| Husk | 15 |
20 |
27 |
31 |
30 |
| E.D.A.R. | 15 |
20 |
27 |
31 |
- |
| Siren | 11 |
15 |
15 |
15 |
22 |
| Scrake | 34 |
45 |
60 |
69 |
102 |
| Quarter Fleshpound | 17 |
22 |
30 |
34 |
- |
| Fleshpound | 35 |
47 |
63 |
72 |
105 |
| Final Boss | 1291 |
1694 |
1790 |
1843 |
2500 |
| Abomination Spawns | 8 |
10 |
10 |
10 |
- |
Perk XP Rewards
Specific perk actions reward players with additional experience points. Each difficulty increases XP gain.
• Berserker
Gains XP for killing ZEDs within 2 meters from teammates.
| Difficulty | XP Base |
|---|---|
| Normal | 6 |
| Hard | 8 |
| Suicidal | 10 |
| Hell on Earth | 14 |
• Commando
Gains XP for killing Stalkers with on-perk damage type weapons and revealing Stalkers to allies that kill the revealed Stalker.
| Difficulty | XP Base |
|---|---|
| Normal | 3 |
| Hard | 4 |
| Suicidal | 5 |
| Hell on Earth | 9 |
• Support
Gains XP for every 510 points reached on the welding meter.
| Difficulty | XP Welding | XP Reparing |
|---|---|---|
| Normal | 8 |
18 |
| Hard | 8 |
24 |
| Suicidal | 8 |
30 |
| Hell on Earth | 8 |
42 |
• Field Medic
Gains XP for every 10 points reached on the healing meter.
| Difficulty | XP Base |
|---|---|
| Normal | 4 |
| Hard | 4 |
| Suicidal | 4 |
| Hell on Earth | 4 |
• Demolitionist
Gains XP for killing all kinds of Fleshpounds with on-perk damage type weapons.
| Difficulty | XP Base |
|---|---|
| Normal | 10 |
| Hard | 17 |
| Suicidal | 21 |
| Hell on Earth | 30 |
• Firebug
Gains XP for killing all kinds of Bloats and Crawlers with on-perk damage type weapons.
| Difficulty | XP Base |
|---|---|
| Normal | 2 |
| Hard | 3 |
| Suicidal | 3 |
| Hell on Earth | 5 |
• Gunslinger
Gains XP for each headshot with on-perk damage type weapons.
| Difficulty | XP Base |
|---|---|
| Normal | 1 |
| Hard | 1 |
| Suicidal | 1 |
| Hell on Earth | 1 |
• Sharpshooter
Gains XP for each headshot with on-perk damage type weapons.
| Difficulty | XP Base |
|---|---|
| Normal | 1 |
| Hard | 1 |
| Suicidal | 1 |
| Hell on Earth | 1 |
• Survivalist
Gains XP for killing all kinds of Clots and killing ZEDs 2 meters near teammates.
| Difficulty | XP Clot | XP Near |
|---|---|---|
| Normal | 2 |
6 |
| Hard | 3 |
8 |
| Suicidal | 4 |
10 |
| Hell on Earth | 7 |
13 |
• SWAT
Gains XP for killing all kinds of Clots with on-perk damage type weapons.
| Difficulty | XP Base |
|---|---|
| Normal | 2 |
| Hard | 3 |
| Suicidal | 4 |
| Hell on Earth | 7 |
XP to Next Level Requirement
Each perk levels up to a maximum of 25. The player requires more XP to go up to the next level compared to previous levels.
| Level | XP Required | Level | XP Required |
|---|---|---|---|
| 1 | 795 |
13 | 5965 |
| 2 | 940 |
14 | 7056 |
| 3 | 1112 |
15 | 8347 |
| 4 | 1315 |
16 | 9874 |
| 5 | 1556 |
17 | 11680 |
| 6 | 1841 |
18 | 13816 |
| 7 | 2178 |
19 | 16343 |
| 8 | 2576 |
20 | 19332 |
| 9 | 3047 |
21 | 22868 |
| 10 | 3604 |
22 | 27051 |
| 11 | 4263 |
23 | 31999 |
| 12 | 5043 |
24 | 37852 |
| 25 | 44775 |
Achieving prestige resets the perk to level 1 and grants the player an XP multiplier.
| Prestige | Level Multiplier |
|---|---|
| 1 | x1.3 |
| 2 | x1.35 |
| 3 | x1.4 |
| 4 | x1.45 |
| 5 | x1.5 |